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Foundation to Advenced – Industry-Job Ready Program
Duration: 7 & 8 Months (31 & 35 Weeks) - Live Online & Offline
The Advanced Certification in Maya (Pro) is a professional 3D animation and game art course designed to prepare students for careers in Games, Animation, and VFX. Learn Autodesk Maya, Substance Painter, and industry-standard workflows in modeling, texturing, lighting, rigging, and animation. Available in live online and offline modes with portfolio-focused training.
The Advanced Certification in Maya (Pro) is a comprehensive, industry-aligned professional program designed for students aspiring to build successful careers in 3D Animation, Game Art, VFX, and Digital Visualization. This course offers in-depth training in Autodesk Maya, combined with Substance Painter and PBR-based production pipelines, following workflows used by leading studios worldwide.
The program covers the complete 3D production process, including 3D Modeling, Texturing, Lighting, Rendering, Rigging, and Animation, followed by dual specialization training that allows students to focus on their career goals. Delivered through live online and offline classes, the course emphasizes hands-on projects, real-world workflows, and portfolio development to ensure job readiness.
Upon successful completion of this program, students will be able to:
Students enrolled in the Advanced Certification in Maya (Pro) will gain expertise in:
The Advanced Certification in Maya (Pro) is ideal for:
Career opportunities exist across Game Studios, Animation Studios, VFX Houses, AR/VR Companies, Advertising Agencies, Architectural Visualization Firms, and Freelance Markets.
Foundation to Intermediate to Expert – Insdustry Career Ready Program
Duration: 9 & 11 Months (35 & 48 Weeks) - Live Online & Offline
Diploma in 3D Modeling to Rendering (Industry Software + 2 Specializations) is an intensive 11–12 month professional program designed to train students in the complete 3D production pipeline using industry-standard tools like Blender, Maya, 3ds Max, Substance Painter, Houdini, V-Ray, and Adobe Creative Suite. Students gain hands-on expertise in modeling, texturing, lighting, rendering, animation, and choose two advanced specializations to build a studio-ready portfolio for careers in games, animation, VFX, and visualization industries.
The Diploma in 3D Modeling to Rendering (Industry Software + 2 Specializations) is a comprehensive, long-term professional program designed to train students across the entire 3D production pipeline used in games, animation, VFX, product visualization, architecture, and immersive media industries.
This 11–12 month diploma provides in-depth, hands-on training using multiple industry-standard software platforms, including Blender, Autodesk Maya, Autodesk 3ds Max, Substance Painter, Houdini, V-Ray, Adobe Photoshop, and Adobe Premiere Pro. Students develop a strong cross-software foundation, enabling them to adapt to real-world studio pipelines rather than being locked into a single tool.
After completing the core 3D foundation modules, students choose any two specializations from professionally structured tracks such as:
By the end of the diploma, students will be able to:
Upon successful completion, students will be able to:
This diploma is ideal for:
No prior experience in 3D is mandatory; however, basic computer literacy and creative interest are recommended.No prior experience in 3D is mandatory; however, basic computer literacy and creative interest are recommended.
Competency is assessed through weekly assignments, two major projects and a final capstone project. Successful candidates receive a certificate of completion documenting skills and portfolio deliverables.