Join GamePixer Technology

We are hiring a Unity Game Developer Intern

We are seeking enthusiastic and driven Unity Game Developer Interns to join our development team. This internship is ideal for individuals who are passionate about game development and looking to gain practical experience, strengthen their technical skills, and build a portfolio for future opportunities in the gaming industry.

Internship Description

  • Internship Title: Unity Game Developer
  • Company: GamePixer Technology
  • Location: Remote (Work From Home)
  • Duration: 3–6 Months
  • Stipend: Unpaid Internship

Key Responsibilities

As a Unity Game Developer Intern, you will work on tasks such as:

  • Implementing core gameplay mechanics using C#
  • Working with Unity’s 2D/3D systems, physics, animation, lighting, and UI
  • Integrating game assets including models, animations, sounds, and VFX
  • Assisting in prototyping gameplay features and improving player experience
  • Debugging, optimizing, and refining game systems
  • Collaborating with game designers, artists, and testers to meet project goals
  • Participating in regular development meetings and documentation processes

Required Skills & Qualifications

Ideal candidates should have:

  • Basic understanding of Unity Engine (2D, 3D, or both)
  • Knowledge of C# programming for gameplay development
  • Familiarity with game development concepts (mechanics, physics, UI, scripting)
  • Problem-solving skills and eagerness to learn
  • Ability to work remotely, stay organized, and meet deadlines

Preferred (Not Mandatory)

You may have an advantage if you possess:

  • Experience with Unity Animator, DOTween, Particles/VFX, or Physics
  • Exposure to AI, Pathfinding, or Multiplayer mechanics
  • Experience using Git, PlasticSCM, or similar version control tools
  • Prior personal, academic, or prototype projects made with Unity
  • Understanding of mobile, PC, or casual game production

What You Will Gain

This internship provides valuable learning and career benefits:

  • Hands-on experience with Unity-based game development pipelines
  • Opportunity to contribute to live or in-development projects
  • Work samples for resume & portfolio development
  • Practical mentorship and peer collaboration
  • Internship Completion Certificate
  • Letter of Recommendation (performance-based)

Eligibility Criteria

  • Students, graduates, and self-taught learners are welcome
  • No strict educational requirements
  • Must have access to a computer capable of running Unity
  • If you dont have a Portfolio then to its fine you can apply, GamePixer Technology Gives you to build your Portfolio.